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Books Books 41 - 49 of about 49 related to Remediation: understanding new media.    

The Digital Dialectic: New Essays on New Media

The Digital Dialectic: New Essays on New Media

Peter Lunenfeld - 2000 - 298 pages
Publisher description: "This text takes an interdisciplinary approach to visual and intellectual cultures as the computer recodes technologies, media and art forms. It includes ...
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Nuclear Decommissioning, Waste Management, and Environmental Site Remediation

Nuclear Decommissioning, Waste Management, and Environmental Site Remediation

Colin Bayliss, Kevin Langley - 2003 - 330 pages
Decommissioning nuclear facilities is a relatively new field, which has developed rapidly in the last ten years. It involves materials that may be highly radioactive and ...
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Intertextuality

Intertextuality

Graham Allen - 2002 - 238 pages
No text has its meaning alone; all texts have their meaning in relation to other texts. Since Julia Kristeva coined the term in the 1960s, intertextuality has been a dominant ...
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The Electronic Word: Democracy, Technology, and the Arts

The Electronic Word: Democracy, Technology, and the Arts

Richard A. Lanham - 1994 - 302 pages
The personal computer has revolutionized communication, and digitized text has introduced a radically new medium of expression. Interactive, volatile, mixing word and image ...
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Hyper/Text/Theory

Hyper/Text/Theory

George P. Landow - 1994 - 377 pages
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Myst Series
Remediation. Competizione e integrazione tra media vecchi e nuovi
FirstPerson: New Media as Story, Performance and Game

FirstPerson: New Media as Story, Performance and Game

Noah Wardrip-Fruin, Pat Harrigan - 2004 - 331 pages
The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators and theorists.
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Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

Celia Pearce, Artemesia - 2009 - 327 pages
The odyssey of a group of "refugees" from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.
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